Redesigning for Seamless Book Reservations

UX design
Project Type
UX design

Project Narrative

The project I completed focused on improving the user experience of the SETU University Library website, particularly in the book reservation process. Through detailed research, I uncovered significant usability issues that hindered students—the primary users—from successfully reserving books. Many students were unaware when books were already checked out, leading to a mere 9% success rate in reservations, mainly among university staff who were familiar with the system or had sought assistance. To address these challenges, I set out to streamline the user flow and enhance the website's overall usability. I began by evaluating the site’s interactive design and identified key issues such as poor UI elements, small text, and cluttered content that contributed to user confusion. These findings shaped my research objectives, which focused on simplifying and speeding up the user experience. I then conducted two user tests—one online and one face-to-face—where participants attempted to reserve the book Emotional Design after I removed it from the library’s inventory to simulate unavailability. Each session lasted around forty minutes, and users were generally unable to complete the reservation. I meticulously analyzed the recorded sessions, categorized the feedback, and created user journeys that highlighted the main pain points. With these insights, I developed a mid-fidelity prototype using Figma. Key improvements included repositioning the search bar for immediate visibility, streamlining the login process to follow the initial search, and decluttering the site by removing unnecessary information. I also added hover effects to provide crucial details and replaced confusing terminology with simpler language. Finally, I enhanced access to online book versions, significantly improving the overall user experience.

View Process book

Let's Start The Design Journey

Curious to see the final design? Click here to explore the prototype!

View Prototype

Explore

Tap each title to explore different parts of this project.

Project Gallery?
Here

Project Overview

  • Title

    Redesigning for Seamless Book Reservations: A UX-Driven Approach.

  • Aim

    To redesign the book reservation system of the SETU Carlow Library Website, ensuring it is easy to navigate, quick to use, and provides a pleasant user experience that meets the needs of library patrons.

  • Objectives

    • To evaluate shortcomings in the current book reservation process.
    • To simplify navigation for easier user access.
    • To clarify action buttons with distinct labels.
    • To enhance intuitiveness for a quicker experience.

    It should be noted that I was tasked with delivering a mid-fidelity prototype, focusing on solution development rather than a fully detailed high-fidelity design.

Research Phase

Methodology

I carefully designed the methodology to cover all aspects of user experience by incorporating feedback from different usage scenarios, ranging from urgent to non-urgent book needs, to provide comprehensive insights for the UX redesign.

Interviews

For this project's interviews, the questions were carefully designed to explain the purpose and enhance the participant experience. Participant instructions were also provided. For a closer look at the interview, check out the full details in the link below.

View Process book

Data Analysis

Interviews Results

All interviews were conducted with the participants' consent and recorded according to the provided instructions. I carefully analyzed these recordings to assess the duration of the completion tasks and examine participants' facial reactions. This analysis helped me gain deeper insights into their pain points, confusion, and frustration during the testing process. Below, you'll find two user journey diagrams that visually represent the experiences of the participants in the form of line diagrams.

Key Findings

Check out the key findings from my interview analysis right here! For a deeper dive into the details, just click Here to access the full report.

Here

Ideation

Hand-Sketch Wireframes

I identified key pain points and, prioritizing user flow, developed a range of concepts by hand-sketching wireframes. The goal was to assess these ideas and find the most effective solutions for each challenge identified.

Prototyping

Mid-Fidelity Prototype

During the prototyping phase, I defined the user flow by analyzing user testing insights from previous sections and identifying key pain points. Based on this ideation process, I created mid-fidelity wireframes in Figma.

Project Gallery

Other projects

Let's work together!

Got a project in mind or just want to chat? I’d love to hear from you! Fill out the form below, and let's start turning ideas into something amazing together.

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.